Category: MassivelyOP.net News

Camelot Unchained’s player progression will be a ‘long-term investment’

Is that… is that Camelot Unchained’s Beta 1 peeking over the horizon? From the tone of this week’s newsletter, it certainly sounds as if the long-fabled test is growing nearer every day. In fact, there’s even a section on the website that exhaustively deals with the philosophy and plans behind the beta. The team had a whole mess of projects […]

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WRUP: Here are all of the neighborhood kids’ houses rated edition

So, like, Kyle’s house has the really big TV and the Xbox, but Kyle’s older brother plays on it a lot and Kyle mostly wants to just play kicking games when he can’t play on the Xbox. Mike’s house has a big yard but his dog poops everywhere and he says his mom doesn’t care at all. Timmy has a […]

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The Daily Grind: What’s a rite of passage in your MMO?

Lately I’ve been playing a new Hobbit Hunter in Lord of the Rings Online, which has the added benefit of bringing me back to the Shire and all of its silly and frivolous quests. Of course, it also means that I’ve got to do the whole pie running chain again. If you’re not familiar with that, there comes a point […]

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Betawatch: Camelot Unchained is rapidly approaching beta (August 18, 2017)

The wait for the Camelot Unchained beta has been long and arduous in the way that only “just sit around and wait” can possibly be, but it’s almost here. It’s going to happen! We don’t know quite when, but we do know that we’ve got a new guiding principles document for beta. So it’s coming very soon. Meanwhile, we also […]

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The Black Death on headshots and insta-kills

Combat is the primary focus for this week’s update to The Black Death. The not-at-all-depressing sandbox decided to jettison parrying in favor of blocking, saying that the latter felt more fun and responsive. Depending on the weapon or shield used to block, a certain amount of damage will continue on through to the player. Due to this change, the team […]

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Warface declares a Blackout, activates a new west coast server

through the murky atmosphere, enemy cyborgs (as is their wont) swarm and attack. Will you survive or be buried in the sand with no one to remember your name? This terrifying scenario is brought to you by Warface, which released its Blackout special operation into the game today. The team also raised the level cap to 85 and added new […]

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SoulWorker is readying for beta in North America at the end of 2017

When you see the title SoulWorker, does your brain immediately re-translate it to “Social Worker” and picture an MMO wherein you spend your time helping low-income people advance in society? Probably not. That’s not what SoulWorker is about, as you will no doubt have the opportunity to find out when the game finally gets localized for a North American release. […]

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Chaos Theory: What we want out of the Secret World Legends TV show

Wow. So I had no intention of crafting another Chaos Theory this week. I had plans. Other plans. But then the Secret World Legends announcement hit the airwaves on Monday and all other thoughts left my head as I sat there, stunned. I just couldn’t think of anything else. Could it be real? Was SWL really going to be made […]

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Sea of Thieves talks about bringing the game to PC

With 4,000 new players testing out Sea of Thieves’ technical alpha on the PC, the team has a lot to say about how this version of the pirate title is shaping up. Getting players into Sea of Thieves right away was a high priority, as was getting high resolution graphics going and allowing players to use arrow keys as optional […]

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Path of Exile preps for Xbox One, adjusts Harbinger challenge league

Even if you’ve spent all summer preparing to launch a major expansion, there’s no rest for the weary over at Grinding Gear Games. The Path of Exiles team published its first post-Fall of Oriath patch this week that was mostly aimed at shoring up the new Harbinger league while also adding new supporter packs to the game. The patch delivers […]

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Worlds Adrift introducing anti-cheat measures sooner than anticipated

It’s best to read the latest letter from the Worlds Adrift development team with a slightly exasperated tone of voice. After all, the developers really thought that during the game’s closed testing with limited buy-in access, anti-cheat measures were really not going to be necessary. Apparently, though, that isn’t the case, and now the developers are going to have to […]

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Black Desert parent corporation is merging all its game businesses

MMORPG players know Kakao chiefly as the publishing and localization giant behind Pearl Abyss-developed Black Desert, but over in its native South Korea, the company is a massive conglomerate of multiple companies and mergers with internet subsidiaries covering everything from chat programs and blogging to fashion and an Uber clone. And of course, one of its biggest businesses in recent […]

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Secret World Legends allows players to convert Funcom points into Aurum

If you were sitting on a Scrooge McDuck pile of Funcom Points back when The Secret World announced its switchover to Secret World Legends and were steamed at all of that wasted money, don’t fret. As of today, you’ll be able to convert the premium currency from TSW into SWL. By using the Aurum exchange, players can make a one-time […]

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Trove’s subclassing system launches with Eclipse next week

A total solar eclipse isn’t a common event — the continental US hasn’t seen one in almost 40 years. So it makes a lot of sense for games to take advantage of the occasion, and that’s exactly what Trion is doing with Trove next week with its Eclipse update. The highlight of that update isn’t eclipse glasses, although perhaps it […]

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Dauntless’ founder alpha has begun

We’ve been keeping an eye on Dauntless, the sci-fantasy online co-op action RPG from the former BioWare, Riot, and Blizzard devs now fronting Phoenix Labs, ever since its first reveal back in December. Today, regular gamers can leap in themselves — at least if they’ve ponied up the 40 bucks needed for a founder’s pack with access to the alpha. […]

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Guild Wars 2’s second Path of Fire preview weekend is about to begin

Didn’t get a chance to jump into Guild Wars 2 during last weekend’s Path of Fire preview weekend? You’re getting another chance today, although this leg of the event will focus on the game’s elite specs as they play in PvP, not the on the first PvE map and mounts. We anticipate that it’ll launch any minute now based on […]

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Final Fantasy XIV plans a 14-hour broadcast for its anniversary

Another year of Final Fantasy XIV is coming to a close as the game celebrates another anniversary on August 27th. But there’s still plenty more to come, and fans can tune in for the game’s next long-running anniversary stream starting on September 1st at 11:00 p.m. EDT, then running for 14 hours straight. So you may not want to watch […]

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Star Citizen squishes bugs, finds new ones in the lead up to 3.0

Star Citizen’s Sandi Gardiner and Forrest Stephan helm this week’s episode of Around the Verse as the team treks along toward the 3.0 release. In the Burndown segment, the devs say they’re, well, burning down the bugs, touching on the shopkeeper, usables, mission givers, item highlighting, the UI, and ship doors that are “fleeing the nest,” something any environment modder […]

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Conan Exile devs address Xbox One crashes, says crossplay with PC might be in the works

With the release of Conan Exiles on Xbox One’s game preview program, there are plenty of questions from this new audience about the rollout of the survival sandbox. Funcom’s team was on hand yesterday for an AMA that ranged from crafting to crashes (“our number one priority”) to camel punching. Funcom revealed that it is working on creating voice chat (in a […]

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City of Titans doesn’t have issues swapping male and female animations

Well this is a boon to the City of Titans project. The development team behind the superhero MMORPG was fiddling about with some of its character tools and experimented with switching the model from male to female to see what would happen with animations. It turns out that both genders animated just fine, which means that it might be easier than […]

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